Hi!
Many of us play friendly games, use special characters, invent homerules and so on. All theese alterations often lead to a situations where we need more models that we actually have. Often we want our models from the same unit look more diverse, than just a HUGE block consisting of several same boxes of warriors.
And sometimes we want to save money.
Being a greedy beastlord, I still wanted to play an all-elite beastmen army. Fortunately our book gives such a possibility. Special character Ghorros the Warhoof moves our centigors from special to core, leaving special for bestigors only (this is the way I like it)
But it is a really really expensive to create an army like that. Moreover, when I started making my all-elite army, official centigors were out of stock, as metal ones were out of production, and finecast ones were not ready yet.
The time brought disappointment, since 10 bestigors (and I needed 80 of them) cost 33 euro, and 10 centigors- 104 euro (ouch!)
Hard times encourage hard solutions. I took a box of gors for just 20 euros per 10, and asked all of my friends to give me old armored warhorses. Everybody think they are crappy, short and way too old, everyone is trying to get rid of them, so this is not a problem to get number of those noble beasts.
And now I'll tell you how to merge this two useless miniatures into two elite and expensive (both points and money-wise) soldiers in your all-elite army.
First, to keep it simple, I decided to sculpt as few elements as possible, also I'm using as little spare bits as possible. For example, plenty of people who use such horses to make centaurs try to get rid of "saddle area". I decided to keep it "as is", since it looks logical, that a horseback carapace should have a flexible area. That seems realistic and helps you to avoid extra sculpting.
So here are two starting figures and some extra bits. I won't use all of them, but I couldn't tell that beforehand
Here are not only beastmen gor and a horse (without a tail) but also spare head, spare arms (from gor box) but also chaos marauders cape and shoulderpads, and some ogre bulls' bits. None of them are rare, but you can make a nice model without them. Though cape and shoulders for bestigors are essential, that saves alot of greenstuff, and (more important) sculpting time (remember, we need tonns of bestigors)
First we sculpt a carcasses for missing plastic parts, and create the overal look. I used cheaper greenstuff analogue, it costs 8 times cheaper and dries in 2 hours completely.
Ready for battle! Or actually ready for painting. So, check the new entries soon.
Yours. Greedy Beastlord.
Many of us play friendly games, use special characters, invent homerules and so on. All theese alterations often lead to a situations where we need more models that we actually have. Often we want our models from the same unit look more diverse, than just a HUGE block consisting of several same boxes of warriors.
And sometimes we want to save money.
Being a greedy beastlord, I still wanted to play an all-elite beastmen army. Fortunately our book gives such a possibility. Special character Ghorros the Warhoof moves our centigors from special to core, leaving special for bestigors only (this is the way I like it)
But it is a really really expensive to create an army like that. Moreover, when I started making my all-elite army, official centigors were out of stock, as metal ones were out of production, and finecast ones were not ready yet.
The time brought disappointment, since 10 bestigors (and I needed 80 of them) cost 33 euro, and 10 centigors- 104 euro (ouch!)
Hard times encourage hard solutions. I took a box of gors for just 20 euros per 10, and asked all of my friends to give me old armored warhorses. Everybody think they are crappy, short and way too old, everyone is trying to get rid of them, so this is not a problem to get number of those noble beasts.
And now I'll tell you how to merge this two useless miniatures into two elite and expensive (both points and money-wise) soldiers in your all-elite army.
First, to keep it simple, I decided to sculpt as few elements as possible, also I'm using as little spare bits as possible. For example, plenty of people who use such horses to make centaurs try to get rid of "saddle area". I decided to keep it "as is", since it looks logical, that a horseback carapace should have a flexible area. That seems realistic and helps you to avoid extra sculpting.
So here are two starting figures and some extra bits. I won't use all of them, but I couldn't tell that beforehand
Here are not only beastmen gor and a horse (without a tail) but also spare head, spare arms (from gor box) but also chaos marauders cape and shoulderpads, and some ogre bulls' bits. None of them are rare, but you can make a nice model without them. Though cape and shoulders for bestigors are essential, that saves alot of greenstuff, and (more important) sculpting time (remember, we need tonns of bestigors)
First we sculpt a carcasses for missing plastic parts, and create the overal look. I used cheaper greenstuff analogue, it costs 8 times cheaper and dries in 2 hours completely.
Ready for battle! Or actually ready for painting. So, check the new entries soon.
Yours. Greedy Beastlord.
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